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AI Insights · Timothy · April 2023

Top 5 Racing Games on iOS in Oceania - Q1 2023

Explore the performance of the top 5 racing games on iOS in Oceania for Q1 2023, including trends in downloads, revenue, and active users.

Top 5 Racing Games on iOS in Oceania - Q1 2023

In the first quarter of 2023, the top 5 racing games on iOS in Oceania demonstrated diverse performance trends in terms of downloads, revenue, and active users. Here’s a detailed breakdown based on Sensor Tower data.

CSR 2 - Realistic Drag Racing from Zynga Inc. saw a steady weekly revenue, peaking at approximately $16.7K in early January before gradually declining to around $11.3K by mid-March. Weekly downloads experienced a significant drop from around 5.4K at the start of the quarter to 1.2K in mid-February, with a slight recovery towards the end of March at 1.5K. The game’s weekly active users also showed a downward trend, decreasing from 45.9K at the beginning of the quarter to 21.9K by the end of March.

Mario Kart Tour by Nintendo Co., Ltd. experienced fluctuations in weekly revenue, starting at $9.3K and ending at $4.3K. Weekly downloads saw a peak at 10.7K in late January but later dropped to 3.3K by the end of March. The game’s weekly active users remained relatively stable, ranging from 40.7K at the start to 29K at the end of the quarter.

CarX Street from CarX Technologies had its weekly revenue commence at $5.9K, peaking at $6.8K in early January, and then tapering off to $2.5K by late March. Weekly downloads displayed a decline from 5.8K in early January to 2.2K by the end of the quarter. The number of weekly active users remained fairly consistent, starting at 14.9K and ending at 15.9K.

Asphalt Legends Unite by Gameloft showed a varied weekly revenue trend, starting at $3K, peaking at $4.3K in early March, and concluding at $2.9K. The game’s weekly downloads initially hovered around 3.6K, peaked at 4.6K in mid-March, and slightly declined to 3.3K by the end of the quarter. Weekly active users saw an increase from 10K at the start to 12.1K by mid-March, before decreasing to 9.5K by the end of the quarter.

Real Racing 3 from Electronic Arts had its weekly revenue start at $6.2K, dip to $1.8K in late January, and then rise again to $4.7K by the end of March. Weekly downloads fluctuated slightly, starting at 1.3K and ending at 1.1K. The weekly active users for the game remained relatively stable, with minor fluctuations from 5K at the start to 4.2K by the end of March.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2023